The Craft of AI-Authored Fiction
The art and technique of making AI-generated fiction actually good.
Clusters
Narrative structure for AI
Three-act, five-act, kishōtenketsu, mythic structure, and the tangent-driven structure unique to Nuvvel.
Character craft for AI
Desire-motive-action, interiority, antagonists with positive motives, voice consistency, naming, tropes.
World-building for AI
Worldbuilding-first vs. story-first, the wiki problem, geography and calendar and physics, magic systems, the "every fantasy world is medieval" problem.
Prose-level craft
Sentence rhythm, banned words, the tapestry problem, show-don't-tell adherence, dialogue variation, sensory grounding.
Genre conventions and the model
How each genre interacts with generative models — what AI gets right, what it gets wrong, where the ceiling is.
Editorial craft — supervising AI fiction
The editor's role in AI publishing, light vs. heavy edit, the Nuvvel humanizing pass, continuity audits.
No published pieces in this pillar yet.